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authorclayjohn <claynjohn@gmail.com>2019-10-26 10:17:22 -0700
committerclayjohn <claynjohn@gmail.com>2019-10-26 10:17:22 -0700
commit6ec7686a0cfc26c2d676c0dd78c24b31134a2261 (patch)
tree067abe8de9ce04fbfb601350f97eb7d67b8f6529 /drivers/gles2/rasterizer_storage_gles2.cpp
parent29990d0b1efb264618ef334e573d5f62ece1d0b2 (diff)
Fix shadow mapping with RGBA textures on html
Diffstat (limited to 'drivers/gles2/rasterizer_storage_gles2.cpp')
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 451d6adaa9..a58ae8ee93 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -5771,7 +5771,7 @@ void RasterizerStorageGLES2::initialize() {
config.support_depth_cubemaps = true;
#else
config.use_rgba_2d_shadows = !(config.float_texture_supported && config.extensions.has("GL_EXT_texture_rg"));
- config.support_depth_texture = config.extensions.has("GL_OES_depth_texture");
+ config.support_depth_texture = config.extensions.has("GL_OES_depth_texture") || config.extensions.has("WEBGL_depth_texture");
config.use_rgba_3d_shadows = !config.support_depth_texture;
config.support_depth_cubemaps = config.extensions.has("GL_OES_depth_texture_cube_map");
#endif