summaryrefslogtreecommitdiff
path: root/drivers/gles2/rasterizer_gles2.cpp
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2016-09-26 09:49:49 +0200
committerGitHub <noreply@github.com>2016-09-26 09:49:49 +0200
commitdb1a9863d22799d5e23a26066a6547b1012754bc (patch)
tree41cb0143ee57a8a1337eb0c1a505044226d366b6 /drivers/gles2/rasterizer_gles2.cpp
parenta3c7988e8ed3fa876fb9a6984583fe39dd627580 (diff)
parent7b8fe97888dc1d9586d443498281df532ec1db3a (diff)
Merge pull request #6607 from zaps166/fix-crash-in-process_hdr
Don't crash in "_process_hdr()" if "framebuffer.luminance" is empty
Diffstat (limited to 'drivers/gles2/rasterizer_gles2.cpp')
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 56489cf4df..aeb3d9e039 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -7018,6 +7018,10 @@ void RasterizerGLES2::_process_glow_bloom() {
void RasterizerGLES2::_process_hdr() {
+ if (framebuffer.luminance.empty()) {
+ return;
+ }
+
glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.luminance[0].fbo);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, framebuffer.color );