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authorkarroffel <therzog@mail.de>2017-12-04 13:41:34 +0100
committerkarroffel <therzog@mail.de>2018-03-01 15:12:30 +0100
commiteac4c984dfe5eebb73b094aaf2ed5ab37b6e8fdf (patch)
treebdd2fc1a9a678422b37513a83f9bd842de532145 /drivers/gles2/SCsub
parent7f3024d343aa1b14641ad5a7b56efaa1501550cf (diff)
add GLES 2 renderer for 2D
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned.
Diffstat (limited to 'drivers/gles2/SCsub')
-rw-r--r--drivers/gles2/SCsub7
1 files changed, 7 insertions, 0 deletions
diff --git a/drivers/gles2/SCsub b/drivers/gles2/SCsub
new file mode 100644
index 0000000000..2471dd3739
--- /dev/null
+++ b/drivers/gles2/SCsub
@@ -0,0 +1,7 @@
+#!/usr/bin/env python
+
+Import('env')
+
+env.add_source_files(env.drivers_sources,"*.cpp")
+
+SConscript("shaders/SCsub")