diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-06-16 10:22:26 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-06-16 10:22:26 -0300 |
commit | 703004f830f39adcde9b9565f1aa49d1b10e8d27 (patch) | |
tree | b8fd669af9dee07177ff658f0ebca83aff836598 /drivers/gles1/rasterizer_gles1.h | |
parent | 64e83bfd1404ea593f0c79b478d196a3fcde42a8 (diff) |
More 3D Work
-=-=-=-=-=-
-ESM Shadow Mapping for softer and less glitchy shadows
-HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end)
-Fix to xml parse bug
Diffstat (limited to 'drivers/gles1/rasterizer_gles1.h')
-rw-r--r-- | drivers/gles1/rasterizer_gles1.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles1/rasterizer_gles1.h b/drivers/gles1/rasterizer_gles1.h index 323d00a467..10b2d7694d 100644 --- a/drivers/gles1/rasterizer_gles1.h +++ b/drivers/gles1/rasterizer_gles1.h @@ -482,7 +482,6 @@ class RasterizerGLES1 : public Rasterizer { fx_param[VS::ENV_FX_PARAM_BCS_BRIGHTNESS]=1.0; fx_param[VS::ENV_FX_PARAM_BCS_CONTRAST]=1.0; fx_param[VS::ENV_FX_PARAM_BCS_SATURATION]=1.0; - fx_param[VS::ENV_FX_PARAM_GAMMA]=1.0; } @@ -1100,6 +1099,7 @@ public: virtual bool light_instance_assign_shadow(RID p_light_instance); virtual ShadowType light_instance_get_shadow_type(RID p_light_instance) const; virtual int light_instance_get_shadow_passes(RID p_light_instance) const; + virtual bool light_instance_get_pssm_shadow_overlap(RID p_light_instance) const; virtual void light_instance_set_custom_transform(RID p_light_instance, int p_index, const CameraMatrix& p_camera, const Transform& p_transform, float p_split_near=0,float p_split_far=0); virtual int light_instance_get_shadow_size(RID p_light_instance, int p_index=0) const { return 1; } |