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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-19 17:52:18 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-19 17:52:18 +0100 |
commit | 9f134aa5d1b9e3714cd9a19948004204b7f41c68 (patch) | |
tree | 3b72e6adb818217ceec82f4c038a0879abb72ca4 /drivers/gl_context | |
parent | bea607d53e4adff19956adbe09ace170d8cc40b8 (diff) |
Cleanup old references to GLES2 renderer
There are still some left in the Android Java code, even stuff to swap between
GLES1 and GLES2 support from early Godot days... would be good to see some cleanup
there too one day.
The "graphics/api" option for Android exports is removed, as only GLES 3.0 is supported.
It can be readded when GLES 2.0 support comes back. Fixes #13004.
Diffstat (limited to 'drivers/gl_context')
-rw-r--r-- | drivers/gl_context/context_gl.cpp | 2 | ||||
-rw-r--r-- | drivers/gl_context/context_gl.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gl_context/context_gl.cpp b/drivers/gl_context/context_gl.cpp index a453eef227..1581512369 100644 --- a/drivers/gl_context/context_gl.cpp +++ b/drivers/gl_context/context_gl.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "context_gl.h" -#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) ContextGL *ContextGL::singleton = NULL; diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h index 399657eb52..3496f2948c 100644 --- a/drivers/gl_context/context_gl.h +++ b/drivers/gl_context/context_gl.h @@ -30,7 +30,7 @@ #ifndef CONTEXT_GL_H #define CONTEXT_GL_H -#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) +#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) #include "typedefs.h" |