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authorJuan Linietsky <reduzio@gmail.com>2015-01-10 17:35:26 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-01-10 17:35:26 -0300
commit89970848311ee2d49040a148a56d80590091877c (patch)
tree804834a8c481fff872671c63afbf6bc6a7abf354 /drivers/gl_context/context_gl.cpp
parent78f4b937034c8bc24c2a871b1fc08ecbe39d0e5e (diff)
2D Rewrite Step [1]
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance!
Diffstat (limited to 'drivers/gl_context/context_gl.cpp')
-rw-r--r--drivers/gl_context/context_gl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gl_context/context_gl.cpp b/drivers/gl_context/context_gl.cpp
index 77a94f9333..82195cc6f6 100644
--- a/drivers/gl_context/context_gl.cpp
+++ b/drivers/gl_context/context_gl.cpp
@@ -12,7 +12,7 @@
#include "context_gl.h"
-#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED) || defined(GLES1_ENABLED)
+#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)