diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-30 18:57:40 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-11-01 00:35:16 +0100 |
commit | d4c17700aa2f36f69978beda04e42ff2749de270 (patch) | |
tree | 466f774d5fff723d6496e7259529c366fe01855a /drivers/gl_context/SCsub | |
parent | 97c8508f5e4f57b1048830d44e76e1f4517fd449 (diff) |
style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
Diffstat (limited to 'drivers/gl_context/SCsub')
-rw-r--r-- | drivers/gl_context/SCsub | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index acdc3d52e8..efc925dae4 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -2,9 +2,9 @@ Import('env') -if (env["platform"] in ["haiku","osx","windows","x11"]): +if (env["platform"] in ["haiku", "osx", "windows", "x11"]): # Thirdparty source files - if (env["glew"] != "system"): # builtin + if (env["glew"] != "system"): # builtin thirdparty_dir = "#thirdparty/glew/" thirdparty_sources = [ "glew.c", @@ -12,10 +12,10 @@ if (env["platform"] in ["haiku","osx","windows","x11"]): thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env.add_source_files(env.drivers_sources, thirdparty_sources) - env.Append(CPPFLAGS = ['-DGLEW_STATIC']) - env.Append(CPPPATH = [thirdparty_dir]) + env.Append(CPPFLAGS=['-DGLEW_STATIC']) + env.Append(CPPPATH=[thirdparty_dir]) - env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) + env.Append(CPPFLAGS=['-DGLEW_ENABLED']) # Godot source files env.add_source_files(env.drivers_sources, "*.cpp") |