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authorRémi Verschelde <rverschelde@gmail.com>2016-10-30 18:57:40 +0100
committerRémi Verschelde <rverschelde@gmail.com>2016-11-01 00:35:16 +0100
commitd4c17700aa2f36f69978beda04e42ff2749de270 (patch)
tree466f774d5fff723d6496e7259529c366fe01855a /drivers/gl_context/SCsub
parent97c8508f5e4f57b1048830d44e76e1f4517fd449 (diff)
style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
Diffstat (limited to 'drivers/gl_context/SCsub')
-rw-r--r--drivers/gl_context/SCsub10
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub
index acdc3d52e8..efc925dae4 100644
--- a/drivers/gl_context/SCsub
+++ b/drivers/gl_context/SCsub
@@ -2,9 +2,9 @@
Import('env')
-if (env["platform"] in ["haiku","osx","windows","x11"]):
+if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
# Thirdparty source files
- if (env["glew"] != "system"): # builtin
+ if (env["glew"] != "system"): # builtin
thirdparty_dir = "#thirdparty/glew/"
thirdparty_sources = [
"glew.c",
@@ -12,10 +12,10 @@ if (env["platform"] in ["haiku","osx","windows","x11"]):
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env.add_source_files(env.drivers_sources, thirdparty_sources)
- env.Append(CPPFLAGS = ['-DGLEW_STATIC'])
- env.Append(CPPPATH = [thirdparty_dir])
+ env.Append(CPPFLAGS=['-DGLEW_STATIC'])
+ env.Append(CPPPATH=[thirdparty_dir])
- env.Append(CPPFLAGS = ['-DGLEW_ENABLED'])
+ env.Append(CPPFLAGS=['-DGLEW_ENABLED'])
# Godot source files
env.add_source_files(env.drivers_sources, "*.cpp")