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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-07-03 09:16:20 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-07-03 09:59:04 +0200 |
commit | b0d41847ed1e4cd9407dce0d26aaa09db656ec12 (patch) | |
tree | 8672de67513b1971abcb9c5fb5b0337ddcf67184 /drivers/gl_context/SCsub | |
parent | f5f7244a2b59de60b2c1c29346b2fe5ded2ae2d0 (diff) |
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).
We still use CPPFLAGS for some pre-processor flags which are not
defines.
Diffstat (limited to 'drivers/gl_context/SCsub')
-rw-r--r-- | drivers/gl_context/SCsub | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index ef5b57a0cc..b9f0ea2254 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -12,8 +12,8 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]): env.Prepend(CPPPATH=[thirdparty_dir]) - env.Append(CPPFLAGS=['-DGLAD_ENABLED']) - env.Append(CPPFLAGS=['-DGLES_OVER_GL']) + env.Append(CPPDEFINES=['GLAD_ENABLED']) + env.Append(CPPDEFINES=['GLES_OVER_GL']) env_thirdparty = env.Clone() env_thirdparty.disable_warnings() |