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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2016-10-16 11:52:09 +0200 |
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committer | GitHub <noreply@github.com> | 2016-10-16 11:52:09 +0200 |
commit | 89132224a651c0e0d4121270f63decb9a678ff88 (patch) | |
tree | 224a008705391b6e5b560d2c0426380651756383 /drivers/gl_context/SCsub | |
parent | eb8d19ba740c11acf0f26080405fc5cd827a2d41 (diff) | |
parent | e57042e8a93e4f3d65cc91633f5af0daedf69a2a (diff) |
Merge pull request #6830 from akien-mga/thirdparty
Move most "drivers" as toggleable "modules" and split their thirdparty libraries in an own tree
Diffstat (limited to 'drivers/gl_context/SCsub')
-rw-r--r-- | drivers/gl_context/SCsub | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index dac27c0125..b05a96cb99 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -1,11 +1,21 @@ Import('env') -env.add_source_files(env.drivers_sources,"*.cpp") +if (env["platform"] in ["haiku","osx","windows","x11"]): + # Thirdparty source files + if (env["glew"] != "system"): # builtin + thirdparty_dir = "#thirdparty/glew/" + thirdparty_sources = [ + "glew.c", + ] + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + + env.add_source_files(env.drivers_sources, thirdparty_sources) + env.Append(CPPFLAGS = ['-DGLEW_STATIC']) + env.Append(CPPPATH = [thirdparty_dir]) -if (env.get('glew') == 'yes'): - env.add_source_files(env.drivers_sources,"glew.c") env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) - env.Append(CPPFLAGS = ['-DGLEW_STATIC']) - env.Append(CPPPATH = ['.']) + +# Godot source files +env.add_source_files(env.drivers_sources, "*.cpp") Export('env') |