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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-18 17:36:10 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-18 17:56:23 +0200 |
commit | d6176db271d6fd11aa88edfd0a4c1e8be04e7471 (patch) | |
tree | 498632911da6f587ee49d81c0e1a5bee7d158c2b /drivers/dummy | |
parent | 054ac5c8f5d07ef86f76664ec6b5c3b60b812240 (diff) |
Unexpose subclasses of ResourceFormatLoader and -Saver
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.
On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.
Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
Diffstat (limited to 'drivers/dummy')
-rw-r--r-- | drivers/dummy/texture_loader_dummy.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/dummy/texture_loader_dummy.h b/drivers/dummy/texture_loader_dummy.h index 3038bffc95..0bc7fa226b 100644 --- a/drivers/dummy/texture_loader_dummy.h +++ b/drivers/dummy/texture_loader_dummy.h @@ -35,7 +35,6 @@ #include "scene/resources/texture.h" class ResourceFormatDummyTexture : public ResourceFormatLoader { - GDCLASS(ResourceFormatDummyTexture, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; |