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authorBastiaan Olij <mux213@gmail.com>2018-10-01 06:51:50 +1000
committerBastiaan Olij <mux213@gmail.com>2018-10-02 17:14:43 +1000
commita6df366b238d93cabc73cb37129cb8979287661a (patch)
treeb948aa205acc9d9e3abeff59adfd11360b7c773e /drivers/dummy
parenta16dc807e535969f041667442b328232bba0cf3e (diff)
Moving lens distortion shader into drivers and adding GLES2 support
Diffstat (limited to 'drivers/dummy')
-rw-r--r--drivers/dummy/rasterizer_dummy.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index 9315026623..d109ef7b91 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -788,6 +788,7 @@ public:
void restore_render_target() {}
void clear_render_target(const Color &p_color) {}
void blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect, int p_screen = 0) {}
+ void output_lens_distorted_to_screen(RID p_render_target, const Rect2 &p_screen_rect, float p_k1, float p_k2, const Vector2 &p_eye_center, float p_oversample) {}
void end_frame(bool p_swap_buffers) {}
void finalize() {}