diff options
author | Gustav Lund <glu@gamblify.com> | 2018-05-07 14:56:47 +0200 |
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committer | Gustav Lund <glu@gamblify.com> | 2018-05-09 08:13:02 +0200 |
commit | 3dcf338ebb194c659cced6b5e4f1ab46cb37e524 (patch) | |
tree | da8d61d6880b01682d45cb9b4a7ea4d72d063607 /drivers/dummy/texture_loader_dummy.h | |
parent | cfd950382f01998b79ad518c9056c6ce80b7eacb (diff) |
Dummy texture importer
Added a dummy importer for textures to use with the server platform.
Allows for running a project in headless mode without crashing when loading scenes containing textured objects
Also as a result decreases load time as no image files have to be loaded.
Diffstat (limited to 'drivers/dummy/texture_loader_dummy.h')
-rw-r--r-- | drivers/dummy/texture_loader_dummy.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/drivers/dummy/texture_loader_dummy.h b/drivers/dummy/texture_loader_dummy.h new file mode 100644 index 0000000000..f0a355ec12 --- /dev/null +++ b/drivers/dummy/texture_loader_dummy.h @@ -0,0 +1,47 @@ +/*************************************************************************/ +/* texture_loader_dummy.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEXTURE_LOADER_DUMMY_H +#define TEXTURE_LOADER_DUMMY_H + +#include "core/io/resource_loader.h" +#include "scene/resources/texture.h" + +class ResourceFormatDummyTexture : public ResourceFormatLoader { +public: + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String &p_type) const; + virtual String get_resource_type(const String &p_path) const; + + virtual ~ResourceFormatDummyTexture() {} +}; + +#endif // TEXTURE_LOADER_DUMMY_H |