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author | Michele Valente <valentactive@gmail.com> | 2016-11-25 15:22:36 +0100 |
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committer | Michele Valente <valentactive@gmail.com> | 2016-11-30 00:35:04 +0100 |
commit | 9fa6967c248c44257ab2982c58106ce9daa26e15 (patch) | |
tree | f567fc2f688a11becf9d84897ce73a55bfd1d5ab /drivers/convex_decomp/b2d_decompose.cpp | |
parent | a47c78aed113a9b4c009c5a2ef29c690192c7eef (diff) |
adds gles3 auto generated shader header files
Just added the gles3 shader header files entry to ".gitignore" so we
avoid to accidentally commit also those generated files.
Diffstat (limited to 'drivers/convex_decomp/b2d_decompose.cpp')
0 files changed, 0 insertions, 0 deletions