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author | volzhs <volzhs@gmail.com> | 2017-11-27 01:15:39 +0900 |
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committer | volzhs <volzhs@gmail.com> | 2017-11-27 01:15:39 +0900 |
commit | b97e87480e1c17a418cbf3f7ad8f0d0682c48998 (patch) | |
tree | 31c5b8b367aedc60998990460313b21d92b1f3b0 /drivers/SCsub | |
parent | 2f3c4c94dac8fc88db9a23fa07a070ed33951dc7 (diff) |
Fix shader compilation fail on Android
Error message from logcat
**ERROR**: SceneShaderGLES3: Fragment Program Compilation Failed:
50:471: S0032: no default precision defined for parameter 'probe'
At: drivers/gles3/shader_gles3.cpp:167:_display_error_with_code() - SceneShaderGLES3: Fragment Program Compilation Failed:
Diffstat (limited to 'drivers/SCsub')
0 files changed, 0 insertions, 0 deletions