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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-10-25 19:16:40 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-11-19 16:59:27 +0100
commit46fdba5f8b09e2c52247ab28047f578e32414f1a (patch)
treebbad8bc21370aa46c5ddc2bc584586ff4c6c9e27 /drivers/SCsub
parent42f8bfaff0dc5a94ca351b1eaadc42cb95655b87 (diff)
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Note, the editor build requires the mbedtls module to be manually enabled, as it is currently needed as a ResourceUID dependency. This will need to be addressed in a separate PR.
Diffstat (limited to 'drivers/SCsub')
-rw-r--r--drivers/SCsub5
1 files changed, 2 insertions, 3 deletions
diff --git a/drivers/SCsub b/drivers/SCsub
index 714d4110de..dd81fc645c 100644
--- a/drivers/SCsub
+++ b/drivers/SCsub
@@ -25,10 +25,9 @@ SConscript("winmidi/SCsub")
# Graphics drivers
if env["vulkan"]:
SConscript("vulkan/SCsub")
- SConscript("gles3/SCsub")
+if env["opengl3"]:
SConscript("gl_context/SCsub")
-else:
- SConscript("dummy/SCsub")
+ SConscript("gles3/SCsub")
# Core dependencies
SConscript("png/SCsub")