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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-01-18 19:13:23 +0100
committerGitHub <noreply@github.com>2018-01-18 19:13:23 +0100
commitf2a26fba9694075faffcdb6b0c89a0541a92f314 (patch)
tree8be2c8ace1dcfbf8d1f240cac7a674f8000a66f9 /doc
parent1a1303a948658053348cba15acfc81295ca36b4a (diff)
parent0ec8f4c06b4253f0f52c3db41ef8043ee2d83c39 (diff)
Merge pull request #15845 from Anutrix/master
Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/RayCast2D.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index 7575f11e05..2d53206663 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -76,6 +76,7 @@
<argument index="0" name="bit" type="int">
</argument>
<description>
+ Return an individual bit on the collision mask.
</description>
</method>
<method name="get_collision_normal" qualifiers="const">
@@ -125,6 +126,7 @@
<argument index="1" name="value" type="bool">
</argument>
<description>
+ Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier.
</description>
</method>
</methods>