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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-06 17:00:00 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-06 17:00:00 +0200 |
commit | ed15d2c4137aef37a1e993e8bbef6e86c6e0f2e6 (patch) | |
tree | 9d81aa7d910567ba353d319521f210c2d563d5ea /doc | |
parent | 2fedd10dd02a973bbd8a701fff3a659d649fbdb3 (diff) | |
parent | b920bf05a4d46f45c920ce9baacde55006cc1300 (diff) |
Merge pull request #49924 from BastiaanOlij/mobile_render_subpass
Use subpasses to do 3D rendering and resolve in mobile renderer
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/RenderingDevice.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml index c017bcaa1a..43778df195 100644 --- a/doc/classes/RenderingDevice.xml +++ b/doc/classes/RenderingDevice.xml @@ -1148,7 +1148,7 @@ </constant> <constant name="TEXTURE_USAGE_CAN_COPY_TO_BIT" value="256" enum="TextureUsageBits"> </constant> - <constant name="TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT" value="512" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_INPUT_ATTACHMENT_BIT" value="512" enum="TextureUsageBits"> </constant> <constant name="TEXTURE_SWIZZLE_IDENTITY" value="0" enum="TextureSwizzle"> </constant> |