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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-10 18:55:22 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-10 18:55:22 +0200 |
commit | dce488d8f786cd3f67719196d21fbeca9c8bf688 (patch) | |
tree | 6c489f4bc1ff4411f343a7bcf95e0fb2bbff4c9c /doc | |
parent | d915c187d0caeaf392c055e880c001c5835eae51 (diff) | |
parent | a0a019a99826d7afbe701a3157324e8ccc1edf80 (diff) |
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Command Palette For Godot
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorCommandPalette.xml | 31 | ||||
-rw-r--r-- | doc/classes/EditorInterface.xml | 5 |
2 files changed, 36 insertions, 0 deletions
diff --git a/doc/classes/EditorCommandPalette.xml b/doc/classes/EditorCommandPalette.xml new file mode 100644 index 0000000000..743c59eec2 --- /dev/null +++ b/doc/classes/EditorCommandPalette.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="EditorCommandPalette" inherits="ConfirmationDialog" version="4.0"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + <method name="add_command"> + <return type="void" /> + <argument index="0" name="command_name" type="String" /> + <argument index="1" name="key_name" type="String" /> + <argument index="2" name="binded_callable" type="Callable" /> + <argument index="3" name="shortcut_text" type="String" default=""None"" /> + <description> + </description> + </method> + <method name="remove_command"> + <return type="void" /> + <argument index="0" name="key_name" type="String" /> + <description> + </description> + </method> + </methods> + <members> + <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" override="true" default="false" /> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index 185b4f8c39..91e1dfbf57 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -30,6 +30,11 @@ Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly. </description> </method> + <method name="get_command_palette" qualifiers="const"> + <return type="EditorCommandPalette" /> + <description> + </description> + </method> <method name="get_current_path" qualifiers="const"> <return type="String" /> <description> |