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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-12-16 00:36:47 +0100 |
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committer | GitHub <noreply@github.com> | 2017-12-16 00:36:47 +0100 |
commit | dcdf9008ae39222ca983a38ebecab3b1fb5834f5 (patch) | |
tree | 516a841862537b1c028e83083d878d79655fa7db /doc | |
parent | 22eab86cdb8410e02cabe33e87a1c60d6cf9da60 (diff) | |
parent | 38caa4126f1d91d25d2fc9fb1d8fa68dde01299d (diff) |
Merge pull request #14676 from NathanWarden/nav_create_to_add
Renamed navmesh_create to navmesh_add since no navmesh is created.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Navigation.xml | 2 | ||||
-rw-r--r-- | doc/classes/Navigation2D.xml | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml index 995cb5b179..8fe520f853 100644 --- a/doc/classes/Navigation.xml +++ b/doc/classes/Navigation.xml @@ -64,7 +64,7 @@ Returns a path of points as a [code]PoolVector3Array[/code]. If [code]optimize[/code] is false the [code]NavigationMesh[/code] agent properties will be taken into account, otherwise it will return the nearest path and ignore agent radius, height, etc. </description> </method> - <method name="navmesh_create"> + <method name="navmesh_add"> <return type="int"> </return> <argument index="0" name="mesh" type="NavigationMesh"> diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml index 8868348cf9..18c15a616a 100644 --- a/doc/classes/Navigation2D.xml +++ b/doc/classes/Navigation2D.xml @@ -37,7 +37,7 @@ <description> </description> </method> - <method name="navpoly_create"> + <method name="navpoly_add"> <return type="int"> </return> <argument index="0" name="mesh" type="NavigationPolygon"> |