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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-05-11 08:14:53 +0200
committerGitHub <noreply@github.com>2018-05-11 08:14:53 +0200
commitdbee4825f292ce5eba25fab251a6403d4d197906 (patch)
tree6527d408f51b7ca7bda6bd422454698b0578f116 /doc
parentb38905ae981e25689b82030afd344f4ea69531b4 (diff)
parent50a0220d2dedd1d93f94e581d6b8ff363b62a130 (diff)
Merge pull request #18776 from guilhermefelipecgs/reset_cursor
Reset the cursor with Input.set_custom_mouse_cursor(null)
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/Input.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index f537908625..58cee7b556 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -284,7 +284,7 @@
<argument index="2" name="hotspot" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
- Set a custom mouse cursor image, which is only visible inside the game window. The hotspot can also be specified. See enum [code]CURSOR_*[/code] for the list of shapes.
+ Set a custom mouse cursor image, which is only visible inside the game window. The hotspot can also be specified. Passing [code]null[/code] to the image parameter resets to the system cursor. See enum [code]CURSOR_*[/code] for the list of shapes.
</description>
</method>
<method name="set_mouse_mode">