diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-02-03 18:28:23 +0300 |
---|---|---|
committer | Mostafa Thabet <mostafamthabet1@gmail.com> | 2020-02-06 22:00:48 +0200 |
commit | d9b39abbeb222011b27513accf8b502f0c697cd2 (patch) | |
tree | e33281af21edf94455e4e9d878e6df4a7b551611 /doc | |
parent | e5cb4f03c554a48c6d0b400ad53d4fad933d4dc7 (diff) | |
parent | 90f00c0813b8335605c81b5d5063922efe5519e3 (diff) |
Fixed Grammer
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorInspector.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index 7834390247..61d240c1dc 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="EditorInspector" inherits="ScrollContainer" version="4.0"> <brief_description> + A tab used to edit properties of the selected node. </brief_description> <description> + The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as the Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow. </description> <tutorials> </tutorials> |