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authorChris Bradfield <cb@scribe.net>2017-10-22 16:31:27 -0700
committerGitHub <noreply@github.com>2017-10-22 16:31:27 -0700
commitd49f23fd1b4d4415c4738d54f3b5d4e57fd7360f (patch)
tree6020c653853bf4865e4f61361c6bbb9ba37cd6d7 /doc
parent7d36409f42ba3894fa54ec079be290c4e4652171 (diff)
parent649b25e0377ba07cb774e86a137645eb81e14f39 (diff)
Merge pull request #12331 from mhilbrunner/docs-editorscript
[DOCS] EditorScript: Small formatting fixes
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/EditorScript.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml
index 8856e3362a..245dbc078d 100644
--- a/doc/classes/EditorScript.xml
+++ b/doc/classes/EditorScript.xml
@@ -11,9 +11,9 @@
extends EditorScript
func _run():
- print("Hello from the Godot Editor!")
+ print("Hello from the Godot Editor!")
[/codeblock]
- Note that the script is run in the Editor context, which means the output is visible in the console window started with the Editor (STDOUT) instead of the usual Godot *Output* dock.
+ Note that the script is run in the Editor context, which means the output is visible in the console window started with the Editor (STDOUT) instead of the usual Godot [i]Output[/i] dock.
</description>
<tutorials>
</tutorials>