diff options
author | Zak <zakscomputers@hotmail.com> | 2019-06-25 12:00:32 +0300 |
---|---|---|
committer | Zak <zakscomputers@hotmail.com> | 2019-06-28 12:42:42 +0300 |
commit | d29b1b791774f0aa72a1230087c884b83e65d780 (patch) | |
tree | 9aa36a2746b0730f1c8063219e844994085c3bef /doc | |
parent | 25022a1d89e83bbad6f4e5d8db0a4f1939bbf3ea (diff) |
Fix ReferenceRect node
ReferenceRect node by default was only displaying in the editor and not when the game is running.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/ReferenceRect.xml | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml index f6025fe2f9..3b5481a7a1 100644 --- a/doc/classes/ReferenceRect.xml +++ b/doc/classes/ReferenceRect.xml @@ -4,7 +4,7 @@ Reference frame for GUI. </brief_description> <description> - Reference frame for GUI. It's just like an empty control, except an outline border [member border_color] is displayed while editing around its size at all times. + A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. </description> <tutorials> </tutorials> @@ -12,7 +12,10 @@ </methods> <members> <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color"> - Determines the border [Color] of the [ReferenceRect]. + Sets the border [Color] of the [ReferenceRect]. + </member> + <member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only"> + If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game. </member> </members> <constants> |