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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-09-12 11:15:32 +0200
committerGitHub <noreply@github.com>2017-09-12 11:15:32 +0200
commitcbe7c23afe0910e9ee50e198fdb3170214315ed7 (patch)
treed5ef50bf5272b54e9893d16fc6646c868c1cd99f /doc
parent9bacb67754ec44ca2fdf7cf8d2bd0fa53f8e7dc6 (diff)
parent4f65c4d0924caa21d492e6e6de13426bf58aece8 (diff)
Merge pull request #11023 from mrawlingst/classref-color
Update Color class ref documentation [ci skip]
Diffstat (limited to 'doc')
-rw-r--r--doc/base/classes.xml88
1 files changed, 74 insertions, 14 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 63903e89ed..83cba1e958 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -12318,10 +12318,10 @@
</class>
<class name="Color" category="Built-In Types">
<brief_description>
- Color in RGBA format.
+ Color in RGBA format with some support for ARGB format.
</brief_description>
<description>
- A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate() ) may accept values &gt; 1.
+ A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate(color)) may accept values &gt; 1.
</description>
<methods>
<method name="Color">
@@ -12336,7 +12336,10 @@
<argument index="3" name="a" type="float">
</argument>
<description>
- Construct the color from an RGBA profile.
+ Constructs a color from an RGBA profile using values between 0 and 1 (float).
+ [codeblock]
+ var c = Color(0.2, 1.0, .7, .8) # a color of an RGBA(51, 255, 178, 204)
+ [/codeblock]
</description>
</method>
<method name="Color">
@@ -12349,7 +12352,10 @@
<argument index="2" name="b" type="float">
</argument>
<description>
- Construct the color from an RGBA profile.
+ Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1.
+ [codeblock]
+ var c = Color(0.2, 1.0, .7) # a color of an RGBA(51, 255, 178, 255)
+ [/codeblock]
</description>
</method>
<method name="Color">
@@ -12358,7 +12364,10 @@
<argument index="0" name="from" type="int">
</argument>
<description>
- Construct the color from an RGBA profile.
+ Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile).
+ [codeblock]
+ var c = Color(274) # a color of an RGBA(0, 0, 1, 18)
+ [/codeblock]
</description>
</method>
<method name="Color">
@@ -12367,7 +12376,19 @@
<argument index="0" name="from" type="String">
</argument>
<description>
- Construct the color from an RGBA profile.
+ Constructs a color from an HTML hexadecimal color string in ARGB or RGB format.
+ The following string formats are supported:
+ [code]"#ff00ff00"[/code] - ARGB format with '#'
+ [code]"ff00ff00"[/code] - ARGB format
+ [code]"#ff00ff"[/code] - RGB format with '#'
+ [code]"ff00ff"[/code] - RGB format
+ [codeblock]
+ # The following code creates the same color of an RGBA(178, 217, 10, 255)
+ var c1 = Color("#ffb2d90a") # ARGB format with '#'
+ var c2 = Color("ffb2d90a") # ARGB format
+ var c3 = Color("#b2d90a") # RGB format with '#'
+ var c4 = Color("b2d90a") # RGB format
+ [/codeblock]
</description>
</method>
<method name="blend">
@@ -12376,28 +12397,46 @@
<argument index="0" name="over" type="Color">
</argument>
<description>
- Return a new color blended with anothor one.
+ Returns a new color resulting from blending this color over another color. If the color is opaque, the result would also be opaque. The other color could then take a range of values with different alpha values.
+ [codeblock]
+ var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50%
+ var fg = Color(1.0, 0.0, 0.0, .5) # Red with alpha of 50%
+ var blendedColor = bg.blend(fg) # Brown with alpha of 75%
+ [/codeblock]
</description>
</method>
<method name="contrasted">
<return type="Color">
</return>
<description>
- Return the most contrasting color with this one.
+ Returns the most contrasting color.
+ [codeblock]
+ var c = Color(.3, .4, .9)
+ var contrastedColor = c.contrasted() # a color of an RGBA(204, 229, 102, 255)
+ [/codeblock]
</description>
</method>
<method name="gray">
<return type="float">
</return>
<description>
- Convert the color to gray.
+ Returns the color's grayscale.
+ The gray is calculated by (r + g + b) / 3.
+ [codeblock]
+ var c = Color(0.2, 0.45, 0.82)
+ var gray = c.gray() # a value of 0.466667
+ [/codeblock]
</description>
</method>
<method name="inverted">
<return type="Color">
</return>
<description>
- Return the inverted color (1-r, 1-g, 1-b, 1-a).
+ Returns the inverted color (1-r, 1-g, 1-b, 1-a).
+ [codeblock]
+ var c = Color(.3, .4, .9)
+ var invertedColor = c.inverted() # a color of an RGBA(178, 153, 26, 255)
+ [/codeblock]
</description>
</method>
<method name="linear_interpolate">
@@ -12408,21 +12447,36 @@
<argument index="1" name="t" type="float">
</argument>
<description>
- Return the linear interpolation with another color.
+ Returns the color of the linear interpolation with another color. The value t is between 0 and 1 (float).
+ [codeblock]
+ var c1 = Color(1.0, 0.0, 0.0)
+ var c2 = Color(0.0, 1.0, 0.0)
+ var li_c = c1.linear_interpolate(c2, 0.5) # a color of an RGBA(128, 128, 0, 255)
+ [/codeblock]
</description>
</method>
<method name="to_32">
<return type="int">
</return>
<description>
- Convert the color to a 32 its integer (each byte represents a RGBA).
+ Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile).
+ [codeblock]
+ var c = Color(1, .5, .2)
+ print(str(c.to_32())) # prints 4294934323
+ [/codeblock]
+
+ [i]This is same as [method to_ARGB32] but may be changed later to support RGBA format instead[/i].
</description>
</method>
<method name="to_ARGB32">
<return type="int">
</return>
<description>
- Convert color to ARGB32, more compatible with DirectX.
+ Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). More compatible with DirectX.
+ [codeblock]
+ var c = Color(1, .5, .2)
+ print(str(c.to_32())) # prints 4294934323
+ [/codeblock]
</description>
</method>
<method name="to_html">
@@ -12431,7 +12485,13 @@
<argument index="0" name="with_alpha" type="bool" default="True">
</argument>
<description>
- Return the HTML hexadecimal color string.
+ Returns the color's HTML hexadecimal color string in ARGB format (ex: [code]ff34f822[/code]).
+ Optionally flag 'false' to not include alpha in hexadecimal string.
+ [codeblock]
+ var c = Color(1, 1, 1, .5)
+ var s1 = c.to_html() # Results "7fffffff"
+ var s2 = c.to_html(false) # Results 'ffffff'
+ [/codeblock]
</description>
</method>
</methods>