diff options
author | SkyJJ <jjchai01@hotmail.com> | 2020-07-03 20:24:54 +0200 |
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committer | SkyJJ <jjchai01@hotmail.com> | 2020-07-05 12:14:56 +0200 |
commit | cae6f0bda282c8e831cbae5d45cfaa4e841ff3bf (patch) | |
tree | 3d3db4190712ddf25b8e7f606aeae23a28e3a5a9 /doc | |
parent | 0287508dcdf51c7349b41aabb7679061a5147fdf (diff) |
Change translation parser plugin API to parse_file()
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorTranslationParserPlugin.xml | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/doc/classes/EditorTranslationParserPlugin.xml b/doc/classes/EditorTranslationParserPlugin.xml index 73098efd99..a40ef45916 100644 --- a/doc/classes/EditorTranslationParserPlugin.xml +++ b/doc/classes/EditorTranslationParserPlugin.xml @@ -4,22 +4,39 @@ Plugin for adding custom parsers to extract strings that are to be translated from custom files (.csv, .json etc.). </brief_description> <description> - Plugins are registered via [method EditorPlugin.add_translation_parser_plugin] method. To define the parsing and string extraction logic, override the [method parse_text] method in script. + Plugins are registered via [method EditorPlugin.add_translation_parser_plugin] method. To define the parsing and string extraction logic, override the [method parse_file] method in script. The extracted strings will be written into a POT file selected by user under "POT Generation" in "Localization" tab in "Project Settings" menu. Below shows an example of a custom parser that extracts strings in a CSV file to write into a POT. [codeblock] tool extends EditorTranslationParserPlugin - func parse_text(text, extracted_strings): + + func parse_file(path, extracted_strings): + var file = File.new() + file.open(path, File.READ) + var text = file.get_as_text() var split_strs = text.split(",", false, 0) for s in split_strs: extracted_strings.append(s) #print("Extracted string: " + s) + func get_recognized_extensions(): return ["csv"] [/codeblock] + [b]Note:[/b] If you override parsing logic for standard script types (GDScript, C#, etc.), it would be better to load the [code]path[/code] argument using [method ResourceLoader.load]. This is because built-in scripts are loaded as [Resource] type, not [File] type. + For example: + [codeblock] + func parse_file(path, extracted_strings): + var res = ResourceLoader.load(path, "Script") + var text = res.get_source_code() + # Parsing logic. + + + func get_recognized_extensions(): + return ["gd"] + [/codeblock] </description> <tutorials> </tutorials> @@ -31,10 +48,10 @@ Gets the list of file extensions to associate with this parser, e.g. [code]["csv"][/code]. </description> </method> - <method name="parse_text" qualifiers="virtual"> + <method name="parse_file" qualifiers="virtual"> <return type="void"> </return> - <argument index="0" name="text" type="String"> + <argument index="0" name="path" type="String"> </argument> <argument index="1" name="extracted_strings" type="Array"> </argument> |