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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-09 08:02:56 +0200
committerGitHub <noreply@github.com>2022-08-09 08:02:56 +0200
commitc2eaaef1497f8ad557aea9a14e2b3e0582fcfe54 (patch)
treeea775476c1d7d82fdd5bc1826b391a79454de8c2 /doc
parent67cc7cea4e892ca55f444cda81e3420cf3c93cac (diff)
parentf8f665b03e2c2b2a10ffcaf815c511cd31a70887 (diff)
Merge pull request #64135 from PrinceDeveloperOf/master
Added to Sprite3D Documentation
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/Sprite3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index 22437027c5..956e646702 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -24,7 +24,7 @@
The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
</member>
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
- [Texture2D] object to draw.
+ [Texture2D] object to draw. If [member GeometryInstance3D.material_override] is used, this will be overridden. The size information is still used.
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes" default="1">
The number of rows in the sprite sheet.