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authorBastiaan Olij <mux213@gmail.com>2021-06-26 20:49:25 +1000
committerBastiaan Olij <mux213@gmail.com>2021-08-06 23:43:26 +1000
commitb920bf05a4d46f45c920ce9baacde55006cc1300 (patch)
tree6f65be4d404d51171a6cdcc02a3643858f9edfdc /doc
parent2f1bc509dce5f953dc1b92e89943006d199f64ac (diff)
Use subpasses to do 3D rendering and resolve in mobile renderer
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/RenderingDevice.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index c017bcaa1a..43778df195 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -1148,7 +1148,7 @@
</constant>
<constant name="TEXTURE_USAGE_CAN_COPY_TO_BIT" value="256" enum="TextureUsageBits">
</constant>
- <constant name="TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT" value="512" enum="TextureUsageBits">
+ <constant name="TEXTURE_USAGE_INPUT_ATTACHMENT_BIT" value="512" enum="TextureUsageBits">
</constant>
<constant name="TEXTURE_SWIZZLE_IDENTITY" value="0" enum="TextureSwizzle">
</constant>