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author | Rémi Verschelde <remi@verschelde.fr> | 2022-03-14 08:31:58 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-14 08:31:58 +0100 |
commit | b7bc8dbebe6cbf303ef27edf48565e23bf9933b5 (patch) | |
tree | 1dd3383f441939b23e2113af54fc3cc16ce3094e /doc | |
parent | c7bfaf3310120ca7a930b09372778720d2f248d5 (diff) | |
parent | 15ea6706e2aec9aee5443471df8139ee7e07a104 (diff) |
Merge pull request #57392 from madmiraal/implement-3888
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Camera2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index 3350735ca2..b9373676e2 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -157,7 +157,7 @@ Speed in pixels per second of the camera's smoothing effect when [member smoothing_enabled] is [code]true[/code]. </member> <member name="zoom" type="Vector2" setter="set_zoom" getter="get_zoom" default="Vector2(1, 1)"> - The camera's zoom relative to the viewport. Values larger than [code]Vector2(1, 1)[/code] zoom out and smaller values zoom in. For an example, use [code]Vector2(0.5, 0.5)[/code] for a 2× zoom-in, and [code]Vector2(4, 4)[/code] for a 4× zoom-out. + The camera's zoom. A zoom of [code]Vector(2, 2)[/code] doubles the size seen in the viewport. A zoom of [code]Vector(0.5, 0.5)[/code] halves the size seen in the viewport. </member> </members> <constants> |