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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-06-11 09:31:45 +0200
committerGitHub <noreply@github.com>2020-06-11 09:31:45 +0200
commitb38d3a731d556e8497e610929a4cbb49e9e450f3 (patch)
tree2d97f2bbefb042a5e8de9f30ade2907888836b74 /doc
parent1f3fa6e956c8afdb8e3697fb9d096119781285df (diff)
parent718221a2ffd75765d875623a4d3064e1e9120aae (diff)
Merge pull request #39453 from vtoriafisher/master
Adds full description for AudioEffectRecord.xml.
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/AudioEffectRecord.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml
index 4dac81322f..a217342d98 100644
--- a/doc/classes/AudioEffectRecord.xml
+++ b/doc/classes/AudioEffectRecord.xml
@@ -4,6 +4,7 @@
Audio effect used for recording sound from a microphone.
</brief_description>
<description>
+ Allows the user to record sound from a microphone. It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/recording_with_microphone.html</link>