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authorRémi Verschelde <rverschelde@gmail.com>2017-11-16 22:12:22 +0100
committerGitHub <noreply@github.com>2017-11-16 22:12:22 +0100
commitab3cd9713841bc4e7f55851198f2e465c6151b63 (patch)
treed98e2e158ec7839ba6c04116822e7cdc910da93b /doc
parentbb1d1912ea73592670f75a6ec89845766dabb4b0 (diff)
parent4cfc29611e21811065d024a6de1685418e60111e (diff)
Merge pull request #12969 from akien-mga/refactor-gd-prefix
GDScript: Refactor "GD" class prefix to "GDScript"
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/@GDScript.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 3f2d0c71e7..49ec412ba0 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -1103,14 +1103,14 @@
</description>
</method>
<method name="yield">
- <return type="GDFunctionState">
+ <return type="GDScriptFunctionState">
</return>
<argument index="0" name="object" type="Object">
</argument>
<argument index="1" name="signal" type="String">
</argument>
<description>
- Stops the function execution and returns the current state. Call [method GDFunctionState.resume] on the state to resume execution. This invalidates the state.
+ Stops the function execution and returns the current state. Call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state.
Returns anything that was passed to the resume function call. If passed an object and a signal, the execution is resumed when the object's signal is emitted.
</description>
</method>