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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-11-12 13:12:49 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-12 13:12:49 +0100 |
commit | a7d610db164a96d08c4dff121812c78c37bd4227 (patch) | |
tree | a27b91be7edfe5dcd74f7bf287ee9226e336802e /doc | |
parent | dca6bac62088397e2c32736179186bbf9eb18056 (diff) | |
parent | 8458ba0aef5372958008076746e82a961561db1e (diff) |
Merge pull request #43408 from rcorre/path-gizmos-4.0
Make Path3D handles visible and consistent with 2D.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorNode3DGizmoPlugin.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/EditorNode3DGizmoPlugin.xml b/doc/classes/EditorNode3DGizmoPlugin.xml index 4dea1bb645..adaaed4f1c 100644 --- a/doc/classes/EditorNode3DGizmoPlugin.xml +++ b/doc/classes/EditorNode3DGizmoPlugin.xml @@ -59,8 +59,11 @@ </argument> <argument index="1" name="billboard" type="bool" default="false"> </argument> + <argument index="2" name="texture" type="Texture2D" default="null"> + </argument> <description> Creates a handle material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorNode3DGizmo.add_handles]. Should not be overridden. + You can optionally provide a texture to use instead of the default icon. </description> </method> <method name="create_icon_material"> |