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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-04-27 12:19:08 +0200 |
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committer | GitHub <noreply@github.com> | 2022-04-27 12:19:08 +0200 |
commit | a68049339721215b4a849e71897139b07a555403 (patch) | |
tree | a27453a61da13c28296cd5e01745d90d061ba341 /doc | |
parent | d22850234ceb958857d081c6f195bedec232430b (diff) | |
parent | beb7a9debe0c6b19424c7f9e24e36aef2decd43e (diff) |
Merge pull request #60275 from octetdev2/prefer-constant-for-docs
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/TileMap.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 9453bb9e2a..259c800a78 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -330,10 +330,10 @@ [b]Note:[/b] Enabling [code]collision_animatable[/code] may have a small performance impact, only do it if the TileMap is moving and has colliding tiles. </member> <member name="collision_visibility_mode" type="int" setter="set_collision_visibility_mode" getter="get_collision_visibility_mode" enum="TileMap.VisibilityMode" default="0"> - Show or hide the TileMap's collision shapes. If set to [code]VISIBILITY_MODE_DEFAULT[/code], this depends on the show collision debug settings. + Show or hide the TileMap's collision shapes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show collision debug settings. </member> <member name="navigation_visibility_mode" type="int" setter="set_navigation_visibility_mode" getter="get_navigation_visibility_mode" enum="TileMap.VisibilityMode" default="0"> - Show or hide the TileMap's collision shapes. If set to [code]VISIBILITY_MODE_DEFAULT[/code], this depends on the show navigation debug settings. + Show or hide the TileMap's collision shapes. If set to [constant VISIBILITY_MODE_DEFAULT], this depends on the show navigation debug settings. </member> <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset"> The assigned [TileSet]. |