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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-06-02 16:57:05 +0200
committerGitHub <noreply@github.com>2022-06-02 16:57:05 +0200
commita21cb213cbf74ad035b27fbb1305fe13682bc0d1 (patch)
tree0f16151389ea0c42ed99d9f53cfe9a1b2df5c6a8 /doc
parent8e3084cc91cf9a65f39b81b1187497c82614afe0 (diff)
parentd1959cabd9c9e3a7f1143d3ac7abdbff89eda5ed (diff)
Merge pull request #61619 from smix8/navigation_navobstacles_doc_4.x
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/NavigationObstacle2D.xml1
-rw-r--r--doc/classes/NavigationObstacle3D.xml1
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/NavigationObstacle2D.xml b/doc/classes/NavigationObstacle2D.xml
index f3690ce8a7..4ecdc06645 100644
--- a/doc/classes/NavigationObstacle2D.xml
+++ b/doc/classes/NavigationObstacle2D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle2D] is physics safe.
+ [b]Note:[/b] Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/NavigationObstacle3D.xml b/doc/classes/NavigationObstacle3D.xml
index e6ea70b91a..ed8af3883c 100644
--- a/doc/classes/NavigationObstacle3D.xml
+++ b/doc/classes/NavigationObstacle3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
3D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle3D] is physics safe.
+ [b]Note:[/b] Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
</description>
<tutorials>
</tutorials>