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authorPrzemysław Gołąb (n-pigeon) <golab.przemyslaw@gmail.com>2017-09-09 15:55:10 +0200
committerPrzemysław Gołąb (n-pigeon) <golab.przemyslaw@gmail.com>2017-09-09 17:23:29 +0200
commit9ee65942db48be85da2196f5b0f3b3b9df90f22c (patch)
treea860de7f5102f954a51082a8743d946c5fee4f91 /doc
parentd1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff)
Documented Spatial node.
Diffstat (limited to 'doc')
-rw-r--r--doc/base/classes.xml49
1 files changed, 45 insertions, 4 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index a097470306..ae8cb56a03 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -45473,16 +45473,17 @@
</class>
<class name="Spatial" inherits="Node" category="Core">
<brief_description>
- Base class for all 3D nodes.
+ Most basic 3D game object, parent of all 3D related nodes.
</brief_description>
<description>
- Spatial is the base for every type of 3D [Node]. It contains a 3D [Transform] which can be set or get as local or global. If a Spatial [Node] has Spatial children, their transforms will be relative to the parent.
+ Most basic 3D game object, with a 3D [Transform] and visibility settings. All 3D physics nodes and sprites inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
</description>
<methods>
<method name="get_gizmo" qualifiers="const">
<return type="SpatialGizmo">
</return>
<description>
+ Return the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
</description>
</method>
<method name="get_global_transform" qualifiers="const">
@@ -45536,6 +45537,7 @@
<return type="World">
</return>
<description>
+ Return current [World] resource this Spatial node is registered to.
</description>
</method>
<method name="global_rotate">
@@ -45546,6 +45548,7 @@
<argument index="1" name="radians" type="float">
</argument>
<description>
+ Rotate current node along normal [Vector3] by angle in radians in Global space.
</description>
</method>
<method name="global_translate">
@@ -45554,42 +45557,49 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
+ Move current node by [Vector3] offset in Global space.
</description>
</method>
<method name="hide">
<return type="void">
</return>
<description>
+ Disable rendering of this node. Change Spatial Visible property to false.
</description>
</method>
<method name="is_local_transform_notification_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether node sends notification that its local transformation changed. Spatial will not propagate this by default.
</description>
</method>
<method name="is_set_as_toplevel" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether this node is set as Toplevel, ignoring its parent node transformations.
</description>
</method>
<method name="is_transform_notification_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether node sends notification that its transformation changed. Spatial will not propagate this by default.
</description>
</method>
<method name="is_visible" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether this node is set to be visible.
</description>
</method>
<method name="is_visible_in_tree" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether this node is visible, taking into consideration that its parents visibility.
</description>
</method>
<method name="look_at">
@@ -45600,6 +45610,7 @@
<argument index="1" name="up" type="Vector3">
</argument>
<description>
+ Rotates itself to point into direction of target position. Operations take place in global space.
</description>
</method>
<method name="look_at_from_pos">
@@ -45612,12 +45623,14 @@
<argument index="2" name="up" type="Vector3">
</argument>
<description>
+ Moves itself to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
</description>
</method>
<method name="orthonormalize">
<return type="void">
</return>
<description>
+ Reset this node transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D].
</description>
</method>
<method name="rotate">
@@ -45628,6 +45641,7 @@
<argument index="1" name="radians" type="float">
</argument>
<description>
+ Rotates node in local space on given normal [Vector3] by angle in radians.
</description>
</method>
<method name="rotate_x">
@@ -45636,6 +45650,7 @@
<argument index="0" name="radians" type="float">
</argument>
<description>
+ Rotates node in local space on X axis by angle in radians.
</description>
</method>
<method name="rotate_y">
@@ -45644,6 +45659,7 @@
<argument index="0" name="radians" type="float">
</argument>
<description>
+ Rotates node in local space on Y axis by angle in radians.
</description>
</method>
<method name="rotate_z">
@@ -45652,6 +45668,7 @@
<argument index="0" name="radians" type="float">
</argument>
<description>
+ Rotates node in local space on Z axis by angle in radians.
</description>
</method>
<method name="set_as_toplevel">
@@ -45660,6 +45677,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Makes this node ignore its parents tranformations. Node tranformations are only in global space.
</description>
</method>
<method name="set_gizmo">
@@ -45668,6 +45686,7 @@
<argument index="0" name="gizmo" type="SpatialGizmo">
</argument>
<description>
+ Set [SpatialGizmo] for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
</description>
</method>
<method name="set_global_transform">
@@ -45676,13 +45695,14 @@
<argument index="0" name="global" type="Transform">
</argument>
<description>
- Set the transform globally, relative to worldspace.
+ Set the transform globally, relative to world space.
</description>
</method>
<method name="set_identity">
<return type="void">
</return>
<description>
+ Reset all tranformations for this node. Set its [Transform3D] to identity matrix.
</description>
</method>
<method name="set_ignore_transform_notification">
@@ -45691,6 +45711,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
+ Set whether this node ignores notification that its transformation changed.
</description>
</method>
<method name="set_notify_local_transform">
@@ -45699,6 +45720,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Set whether this node sends notification that its local transformation changed. Spatial will not propagate this by default.
</description>
</method>
<method name="set_notify_transform">
@@ -45707,6 +45729,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Set whether this node sends notification that its transformation changed. Spatial will not propagate this by default.
</description>
</method>
<method name="set_rotation">
@@ -45733,6 +45756,7 @@
<argument index="0" name="scale" type="Vector3">
</argument>
<description>
+ Set the scale.
</description>
</method>
<method name="set_transform">
@@ -45764,6 +45788,7 @@
<return type="void">
</return>
<description>
+ Enable rendering of this node. Change Spatial Visible property to false.
</description>
</method>
<method name="to_global" qualifiers="const">
@@ -45772,6 +45797,7 @@
<argument index="0" name="local_point" type="Vector3">
</argument>
<description>
+ Tranform [Vector3] from this node local space to world space.
</description>
</method>
<method name="to_local" qualifiers="const">
@@ -45780,6 +45806,7 @@
<argument index="0" name="global_point" type="Vector3">
</argument>
<description>
+ Tranform [Vector3] from world space to this node local space.
</description>
</method>
<method name="translate">
@@ -45788,46 +45815,60 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
+ Change node position by given offset [Vector3].
</description>
</method>
<method name="update_gizmo">
<return type="void">
</return>
<description>
+ Update [SpatialGizmo] of this node.
</description>
</method>
</methods>
<members>
<member name="global_transform" type="Transform" setter="set_global_transform" getter="get_global_transform" brief="">
+ World space (global) [Transform] of this node.
</member>
<member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation" brief="">
+ Local euler rotation in radians of this node.
</member>
<member name="rotation_deg" type="Vector3" setter="set_rotation_deg" getter="get_rotation_deg" brief="">
+ Local euler rotation in degrees of this node.
</member>
<member name="scale" type="Vector3" setter="set_scale" getter="get_scale" brief="">
+ Local scale of this node.
</member>
<member name="transform" type="Transform" setter="set_transform" getter="get_transform" brief="">
+ Local space [Transform] of this node.
</member>
<member name="translation" type="Vector3" setter="set_translation" getter="get_translation" brief="">
+ Local translation of this node.
</member>
<member name="visible" type="bool" setter="set_visible" getter="is_visible" brief="">
+ Visibility of this node. Toggles if this node is rendered.
</member>
</members>
<signals>
<signal name="visibility_changed">
<description>
+ Emitted when node visibility changed.
</description>
</signal>
</signals>
<constants>
<constant name="NOTIFICATION_TRANSFORM_CHANGED" value="29" enum="">
- Spatial nodes receive this notification with their global transform changes. This means that either the current or a parent node changed its transform.
+ Spatial nodes receive this notification when their global transform changes. This means that either the current or a parent node changed its transform.
+ In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true).
</constant>
<constant name="NOTIFICATION_ENTER_WORLD" value="41" enum="">
+ Spatial nodes receive this notification when they are registered to new [World] resource.
</constant>
<constant name="NOTIFICATION_EXIT_WORLD" value="42" enum="">
+ Spatial nodes receive this notification when they are unregistered from current [World] resource.
</constant>
<constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43" enum="">
+ Spatial nodes receive this notification when their visibility changes.
</constant>
</constants>
</class>