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authorAdham Zahran <adham.zahran@hotmail.com>2016-02-07 18:54:01 +0200
committerAdham Zahran <adham.zahran@hotmail.com>2016-02-07 19:48:23 +0200
commit9d8b798d4436b99377091fa88f7395830d90f5f3 (patch)
tree17e876063483bcf915e6e38f7686ddab843f4660 /doc
parent1af65aff44c23947e58cfec9468f9c20b8763431 (diff)
description for Input.is_mouse_button_pressed()
Diffstat (limited to 'doc')
-rw-r--r--doc/base/classes.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index c59ed36c7d..abe2c4e3d4 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -13754,6 +13754,7 @@ returns:= "username=user&amp;password=pass"
<argument index="0" name="button" type="int">
</argument>
<description>
+ Returns true or false depending on whether mouse button is pressed or not. You can pass BUTTON_*, which are pre-defined constants listed in [@Global Scope].
</description>
</method>
<method name="is_joy_button_pressed">
@@ -13764,7 +13765,7 @@ returns:= "username=user&amp;password=pass"
<argument index="1" name="button" type="int">
</argument>
<description>
- Returns if the joystick button at the given index is currently pressed. (see JOY_* constans in [@Global Scope])
+ Returns if the joystick button at the given index is currently pressed. (see JOY_* constants in [@Global Scope])
</description>
</method>
<method name="is_action_pressed">