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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-02-16 11:57:40 +0100
committerGitHub <noreply@github.com>2021-02-16 11:57:40 +0100
commit997a9f37f7fe74957732d3244a4a4eb85297eea3 (patch)
treeac7126f5e666dfb999854f3b76f12ddca7f4ed33 /doc
parent5dea8b662eddf1a7f853ea40d1546edc88686f15 (diff)
parent2c71ff111901356b5301dd9571739525b8565be7 (diff)
Merge pull request #45807 from JestemStefan/signed_angles
Add signed_angle_to() and related methods to Vector3 and Vector3i
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/Vector3.xml13
1 files changed, 12 insertions, 1 deletions
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 2d129a2c86..ea80b7c248 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -68,7 +68,7 @@
<argument index="0" name="to" type="Vector3">
</argument>
<description>
- Returns the minimum angle to the given vector, in radians.
+ Returns the unsigned minimum angle to the given vector, in radians.
</description>
</method>
<method name="bounce">
@@ -465,6 +465,17 @@
Returns a vector with each component set to one or negative one, depending on the signs of this vector's components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component.
</description>
</method>
+ <method name="signed_angle_to">
+ <return type="float">
+ </return>
+ <argument index="0" name="to" type="Vector3">
+ </argument>
+ <argument index="1" name="axis" type="Vector3">
+ </argument>
+ <description>
+ Returns the signed angle to the given vector, in radians. The sign of the angle is positive in a counter-clockwise direction and negative in a clockwise direction when viewed from the side specified by the [code]axis[/code].
+ </description>
+ </method>
<method name="slerp">
<return type="Vector3">
</return>