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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-12 16:49:57 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-12 16:49:57 +0100 |
commit | 929f483ca02e881fb9d0356d784858908886aeed (patch) | |
tree | b66bbc04ba5c43c569f41255daa2a6489c50d295 /doc | |
parent | cd93bb913040cc06dd49ade51cd7d367b433a9ce (diff) | |
parent | 1b59818fb3409a86c6dabf472949b1061cb270b7 (diff) |
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/SpriteBase3D.xml | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index 32abd1caea..48d27ee0c0 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -66,9 +66,6 @@ <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)"> The texture's drawing offset. </member> - <member name="opacity" type="float" setter="set_opacity" getter="get_opacity" default="1.0"> - The objects' visibility on a scale from [code]0[/code] fully invisible to [code]1[/code] fully visible. - </member> <member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" default="0.01"> The size of one pixel's width on the sprite to scale it in 3D. </member> |