diff options
author | Lily Garcia <staticdroidpop@gmail.com> | 2023-01-07 22:34:28 -0500 |
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committer | Lily Garcia <staticdroidpop@gmail.com> | 2023-01-07 22:34:28 -0500 |
commit | 8ee6264cc914fe1d007faf440fe4fda28b567cc6 (patch) | |
tree | fc2d532227f6100da1752dce2ad311d183302e42 /doc | |
parent | e780dc332a0a3f642a6daf8548cb211d79a2cc45 (diff) |
Implement collision impulse in Godot Physics 3D
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/PhysicsDirectBodyState3D.xml | 4 | ||||
-rw-r--r-- | doc/classes/PhysicsDirectBodyState3DExtension.xml | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/PhysicsDirectBodyState3D.xml b/doc/classes/PhysicsDirectBodyState3D.xml index a809384642..edd219e66e 100644 --- a/doc/classes/PhysicsDirectBodyState3D.xml +++ b/doc/classes/PhysicsDirectBodyState3D.xml @@ -152,10 +152,10 @@ </description> </method> <method name="get_contact_impulse" qualifiers="const"> - <return type="float" /> + <return type="Vector3" /> <param index="0" name="contact_idx" type="int" /> <description> - Impulse created by the contact. Only implemented for Bullet physics. + Impulse created by the contact. </description> </method> <method name="get_contact_local_normal" qualifiers="const"> diff --git a/doc/classes/PhysicsDirectBodyState3DExtension.xml b/doc/classes/PhysicsDirectBodyState3DExtension.xml index 4432f89b9d..35cf4d4dd5 100644 --- a/doc/classes/PhysicsDirectBodyState3DExtension.xml +++ b/doc/classes/PhysicsDirectBodyState3DExtension.xml @@ -131,7 +131,7 @@ </description> </method> <method name="_get_contact_impulse" qualifiers="virtual const"> - <return type="float" /> + <return type="Vector3" /> <param index="0" name="contact_idx" type="int" /> <description> </description> |