diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-13 19:23:31 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-14 03:12:13 +0200 |
commit | 8e3f71d75060c70745f541d5cab509f7bea690df (patch) | |
tree | 4ffd6ca1e96fdd3d429ca855e73132f44c5ff148 /doc | |
parent | 3a48474c49faff6fd12f7875a841fa7872d56f9e (diff) |
Rename LineShape2D to WorldMarginShape2D
The new name makes it more obvious that it acts as an infinite plane,
and is consistent with its 3D counterpart (WorldMarginShape3D).
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/PhysicsServer2D.xml | 16 | ||||
-rw-r--r-- | doc/classes/WorldMarginShape2D.xml (renamed from doc/classes/LineShape2D.xml) | 2 |
2 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index 387d79d210..1df2fd0158 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -716,11 +716,6 @@ Sets a joint parameter. See [enum JointParam] for a list of available parameters. </description> </method> - <method name="line_shape_create"> - <return type="RID" /> - <description> - </description> - </method> <method name="rectangle_shape_create"> <return type="RID" /> <description> @@ -812,6 +807,11 @@ Sets the value for a space parameter. See [enum SpaceParameter] for a list of available parameters. </description> </method> + <method name="world_margin_shape_create"> + <return type="RID" /> + <description> + </description> + </method> </methods> <constants> <constant name="SPACE_PARAM_CONTACT_RECYCLE_RADIUS" value="0" enum="SpaceParameter"> @@ -837,11 +837,11 @@ </constant> <constant name="SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH" value="7" enum="SpaceParameter"> </constant> - <constant name="SHAPE_LINE" value="0" enum="ShapeType"> - This is the constant for creating line shapes. A line shape is an infinite line with an origin point, and a normal. Thus, it can be used for front/behind checks. + <constant name="SHAPE_WORLD_MARGIN" value="0" enum="ShapeType"> + This is the constant for creating world margin shapes. A world margin shape is an [i]infinite[/i] line with an origin point, and a normal. Thus, it can be used for front/behind checks. </constant> <constant name="SHAPE_SEGMENT" value="1" enum="ShapeType"> - This is the constant for creating segment shapes. A segment shape is a line from a point A to a point B. It can be checked for intersections. + This is the constant for creating segment shapes. A segment shape is a [i]finite[/i] line from a point A to a point B. It can be checked for intersections. </constant> <constant name="SHAPE_CIRCLE" value="2" enum="ShapeType"> This is the constant for creating circle shapes. A circle shape only has a radius. It can be used for intersections and inside/outside checks. diff --git a/doc/classes/LineShape2D.xml b/doc/classes/WorldMarginShape2D.xml index 434e6fba8e..1839ab16ad 100644 --- a/doc/classes/LineShape2D.xml +++ b/doc/classes/WorldMarginShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="LineShape2D" inherits="Shape2D" version="4.0"> +<class name="WorldMarginShape2D" inherits="Shape2D" version="4.0"> <brief_description> Line shape for 2D collisions. </brief_description> |