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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-07-10 21:52:16 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-07-10 21:52:16 +0200 |
commit | 8d0099f5fcb5a0366d85759673674e031683e79f (patch) | |
tree | 1a7746bc525a1f64432a8d67185d56d2241bca09 /doc | |
parent | dcd11faad3802679a43b27155f1b6bc59aa39b60 (diff) |
Document support for normal and specular maps in AnimatedSprite2D
This closes #38509.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/AnimatedSprite2D.xml | 1 | ||||
-rw-r--r-- | doc/classes/SpriteFrames.xml | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/AnimatedSprite2D.xml b/doc/classes/AnimatedSprite2D.xml index 8d0534ccd2..e6da5b851a 100644 --- a/doc/classes/AnimatedSprite2D.xml +++ b/doc/classes/AnimatedSprite2D.xml @@ -5,6 +5,7 @@ </brief_description> <description> Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel. + [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps. </description> <tutorials> </tutorials> diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 6e1e1688f4..516ae25e92 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -5,6 +5,7 @@ </brief_description> <description> Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback. + [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps. </description> <tutorials> </tutorials> |