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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-02 07:15:59 +0200
committerGitHub <noreply@github.com>2022-08-02 07:15:59 +0200
commit8cce479c01f73b7f0b65e65a431bc4d0312db00e (patch)
treef24b54be39366e8aa29c323a92f410ed4570c5d1 /doc
parentd60d0a53ce8de0723ba2eca02d53cd1d080c9af1 (diff)
parent813f6a5d57be7c5003cc25521556c11215907a55 (diff)
Merge pull request #51672 from Calinou/shader-add-hint-transparent-texture
Add `hint_transparent` to use a transparent black placeholder texture
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/VisualShaderNodeTextureUniform.xml9
1 files changed, 6 insertions, 3 deletions
diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml
index bff6f2015d..9014f79f54 100644
--- a/doc/classes/VisualShaderNodeTextureUniform.xml
+++ b/doc/classes/VisualShaderNodeTextureUniform.xml
@@ -39,12 +39,15 @@
Represents the size of the [enum TextureType] enum.
</constant>
<constant name="COLOR_DEFAULT_WHITE" value="0" enum="ColorDefault">
- Defaults to white color.
+ Defaults to fully opaque white color.
</constant>
<constant name="COLOR_DEFAULT_BLACK" value="1" enum="ColorDefault">
- Defaults to black color.
+ Defaults to fully opaque black color.
</constant>
- <constant name="COLOR_DEFAULT_MAX" value="2" enum="ColorDefault">
+ <constant name="COLOR_DEFAULT_TRANSPARENT" value="2" enum="ColorDefault">
+ Defaults to fully transparent black color.
+ </constant>
+ <constant name="COLOR_DEFAULT_MAX" value="3" enum="ColorDefault">
Represents the size of the [enum ColorDefault] enum.
</constant>
<constant name="FILTER_DEFAULT" value="0" enum="TextureFilter">