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authorsmix8 <52464204+smix8@users.noreply.github.com>2022-06-02 09:25:42 +0200
committersmix8 <52464204+smix8@users.noreply.github.com>2022-06-02 09:52:26 +0200
commit8bcce0ebb2ab5da94cc86f77df4c86f63bc5d22e (patch)
treea5ba268c5b23344c27b33f199c265d3cb0020599 /doc
parent6cd730ea98595089aa8506354755059b07d0ce21 (diff)
Expose get_mesh() for NavigationPolygon Resources
Expose get_mesh() for NavigationPolygon Resources.
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/NavigationPolygon.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml
index ee57d8f26b..0a2ceeedc5 100644
--- a/doc/classes/NavigationPolygon.xml
+++ b/doc/classes/NavigationPolygon.xml
@@ -80,6 +80,12 @@
Clears the array of polygons, but it doesn't clear the array of outlines and vertices.
</description>
</method>
+ <method name="get_mesh">
+ <return type="NavigationMesh" />
+ <description>
+ Returns the [NavigationMesh] resulting from this navigation polygon. This navmesh can be used to update the navmesh of a region with the [method NavigationServer3D.region_set_navmesh] API directly (as 2D uses the 3D server behind the scene).
+ </description>
+ </method>
<method name="get_outline" qualifiers="const">
<return type="PackedVector2Array" />
<argument index="0" name="idx" type="int" />