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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-11-23 16:51:14 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-23 16:51:14 +0100 |
commit | 8a48440dbf00ae6222076255f576dd9c0b131c50 (patch) | |
tree | 8052bd044c6e3411caec5d2198faead11fdfedc9 /doc | |
parent | c5ab537617d9461964e67bb135bb0818efe21d58 (diff) | |
parent | 44e6655924839306e8b97d4598bb438b5ecc276e (diff) |
Merge pull request #55259 from KoBeWi/no_easy_ease
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 9cfe494b7f..b1350c0241 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -248,9 +248,9 @@ - 1.0: Linear - Between -1.0 and 0.0 (exclusive): Ease out-in - 0.0: Constant - - Between 0.0 to 1.0 (exclusive): Ease in + - Between 0.0 to 1.0 (exclusive): Ease out - 1.0: Linear - - Greater than 1.0 (exclusive): Ease out + - Greater than 1.0 (exclusive): Ease in [/codeblock] [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/ease_cheatsheet.png]ease() curve values cheatsheet[/url] See also [method smoothstep]. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer]. |