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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-02-27 09:24:06 +0100
committerGitHub <noreply@github.com>2019-02-27 09:24:06 +0100
commit8889089c1b81fc81538ede2ef097328a6f62ddf0 (patch)
tree14f517c603ad3844ad9ac2ed88bc0dd75df07c04 /doc
parent372152220b177eacb44cd3df7a894574af037321 (diff)
parentb1c221d5aba12d9a8fde4026273ffe03a35275fc (diff)
Merge pull request #26334 from rcorre/fix_multimesh_docs
Clarify how to use MultiMesh.set_instance_color.
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/MultiMesh.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 565e19c229..0cc9764e36 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -65,6 +65,7 @@
</argument>
<description>
Set the color of a specific instance.
+ For the color to take effect, ensure that [member color_format] is non-[code]null[/code] on the [code]MultiMesh[/code] and [member SpatialMaterial.vertex_color_use_as_albedo] is [code]true[/code] on the material.
</description>
</method>
<method name="set_instance_custom_data">