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author | Geoffrey <geoffrey.irons@simedis.com> | 2018-02-28 10:12:06 +0100 |
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committer | Geoffrey Irons <geoffrey.irons@simedis.com> | 2018-04-09 15:01:37 +0200 |
commit | 8362ce4769b65f47c0d5d5a11d262a28a144e526 (patch) | |
tree | 689f5baab3f557f80335398fd2311e36d52f6027 /doc | |
parent | ea0e73f3c8be433dba3b98808b57dd1e2ca4d934 (diff) |
Made print_tree_pretty() function which displays scene tree graphically
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Node.xml | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 9129f64340..ffc6b96abd 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -453,7 +453,30 @@ <return type="void"> </return> <description> - Prints the scene hierarchy of this node and all it's children to stdout. Used mainly for debugging purposes. + Prints the tree to stdout. Used mainly for debugging purposes. This version displays the path relative to the current node, and is good for copy/pasting into the [method get_node] function. Example output: + [codeblock] + TheGame + TheGame/Menu + TheGame/Menu/Label + TheGame/Menu/Camera2D + TheGame/SplashScreen + TheGame/SplashScreen/Camera2D + [/codeblock] + </description> + </method> + <method name="print_tree_pretty"> + <return type="void"> + </return> + <description> + Similar to [method print_tree], this prints the tree to stdout. This version displays a more graphical representation similar to what is displayed in the scene inspector. It is useful for inspecting larger trees. Example output: + [codeblock] + ┖╴TheGame + ┠╴Menu + ┃ ┠╴Label + ┃ ┖╴Camera2D + ┖-SplashScreen + ┖╴Camera2D + [/codeblock] </description> </method> <method name="propagate_call"> |