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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-09-20 17:21:24 +0200
committerGitHub <noreply@github.com>2020-09-20 17:21:24 +0200
commit80399781100796ea62184a2a908fc7fe23b27303 (patch)
tree2f20653e34590295414e3fbcd78cd9a86c5eeee5 /doc
parent0923a1f7007fe69ad6f7e6942c4255e24a6780c1 (diff)
parent0422027f07efb8e7e27e02ebec82319fdab68e52 (diff)
Merge pull request #42211 from Calinou/doc-javascript-build-time-disable
Document that the JavaScript singleton may be disabled at build-time
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/JavaScript.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/JavaScript.xml b/doc/classes/JavaScript.xml
index d2cb558385..c707a72ee8 100644
--- a/doc/classes/JavaScript.xml
+++ b/doc/classes/JavaScript.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
The JavaScript singleton is implemented only in the HTML5 export. It's used to access the browser's JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs.
+ [b]Note:[/b] This singleton can be disabled at build-time to improve security. By default, the JavaScript singleton is enabled. Official export templates also have the JavaScript singleton enabled. See [url=https://docs.godotengine.org/en/latest/development/compiling/compiling_for_web.html]Compiling for the Web[/url] in the documentation for more information.
</description>
<tutorials>
<link title="Exporting for the Web: Calling JavaScript from script">https://docs.godotengine.org/en/latest/getting_started/workflow/export/exporting_for_web.html#calling-javascript-from-script</link>