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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-01-02 11:01:13 +0100
committerGitHub <noreply@github.com>2021-01-02 11:01:13 +0100
commit7a16efc88596caa5e794d1eb52c599d706b2457c (patch)
tree750f7530b630e7d5b5a4e49528895d9569ee2072 /doc
parentf29795c0e155e2882421abad42b56a4645883eb5 (diff)
parent674fb52f52f6592c71de319fb4e3fa52be6c136c (diff)
Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missing_binds
AnimationStateMachinePlayback: Added Missing Method Bindings
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/AnimationNodeStateMachinePlayback.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml
index 60ff425cdb..4dc88ffa56 100644
--- a/doc/classes/AnimationNodeStateMachinePlayback.xml
+++ b/doc/classes/AnimationNodeStateMachinePlayback.xml
@@ -35,6 +35,13 @@
Returns the current travel path as computed internally by the A* algorithm.
</description>
</method>
+ <method name="get_current_play_position" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the playback position within the current animation state.
+ </description>
+ </method>
<method name="is_playing" qualifiers="const">
<return type="bool">
</return>