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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-05-03 14:44:55 +0200
committerGitHub <noreply@github.com>2022-05-03 14:44:55 +0200
commit6530d46d67a1f31461b71632f0795ce355cd0ca5 (patch)
treef5ec99aa826eb47c43fdd3acb936c5c093566760 /doc
parent931838b3308442ba5084c0a9f487b05c9de74fde (diff)
parent31194f5b1c84638267958c8efa9212f362e57ae0 (diff)
Merge pull request #51102 from Calinou/renderingserver-add-api-version-getter
Add `get_video_adapter_api_version()` to RenderingServer
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/RenderingServer.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index d21e2b5bca..b8f26f75c9 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -1252,6 +1252,13 @@
Returns the id of the test texture. Creates one if none exists.
</description>
</method>
+ <method name="get_video_adapter_api_version" qualifiers="const">
+ <return type="String" />
+ <description>
+ Returns the version of the graphics video adapter [i]currently in use[/i] (e.g. "1.2.189" for Vulkan, "3.3.0 NVIDIA 510.60.02" for OpenGL). This version may be different from the actual latest version supported by the hardware, as Godot may not always request the latest version.
+ [b]Note:[/b] When running a headless or server binary, this function returns an empty string.
+ </description>
+ </method>
<method name="get_video_adapter_name" qualifiers="const">
<return type="String" />
<description>