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authorRémi Verschelde <rverschelde@gmail.com>2022-11-02 17:14:24 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-02 17:14:24 +0100
commit604abb434f6740935be669dc8152856412d9ca73 (patch)
treee89ab4a043a0cb05e12518531e45087fee442952 /doc
parent06c8e406e4975528dc72f1f07d70958bba5675fb (diff)
parentfcb9be66a252b59327ca113c2f6e2ba2f8bc8599 (diff)
Merge pull request #52350 from BimDav/viewport_canvas_cull
Added Viewport canvas cull mask feature
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/CanvasItem.xml18
-rw-r--r--doc/classes/RenderingServer.xml16
-rw-r--r--doc/classes/Viewport.xml18
3 files changed, 52 insertions, 0 deletions
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 34837478f4..ee09b016ac 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -456,6 +456,13 @@
Returns this item's transform in relation to the viewport.
</description>
</method>
+ <method name="get_visibility_layer_bit" qualifiers="const">
+ <return type="bool" />
+ <param index="0" name="layer" type="int" />
+ <description>
+ Returns an individual bit on the rendering visibility layer.
+ </description>
+ </method>
<method name="get_world_2d" qualifiers="const">
<return type="World2D" />
<description>
@@ -527,6 +534,14 @@
If [param enable] is [code]true[/code], this node will receive [constant NOTIFICATION_TRANSFORM_CHANGED] when its global transform changes.
</description>
</method>
+ <method name="set_visibility_layer_bit">
+ <return type="void" />
+ <param index="0" name="layer" type="int" />
+ <param index="1" name="enabled" type="bool" />
+ <description>
+ Set/clear individual bits on the rendering visibility layer. This simplifies editing this [CanvasItem]'s visibility layer.
+ </description>
+ </method>
<method name="show">
<return type="void" />
<description>
@@ -565,6 +580,9 @@
<member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material" default="false">
If [code]true[/code], the parent [CanvasItem]'s [member material] property is used as this one's material.
</member>
+ <member name="visibility_layer" type="int" setter="set_visibility_layer" getter="get_visibility_layer" default="1">
+ The rendering layer in which this [CanvasItem] is rendered by [Viewport] nodes. A [Viewport] will render a [CanvasItem] if it and all its parents share a layer with the [Viewport]'s canvas cull mask.
+ </member>
<member name="visible" type="bool" setter="set_visible" getter="is_visible" default="true">
If [code]true[/code], this [CanvasItem] is drawn. The node is only visible if all of its antecedents are visible as well (in other words, [method is_visible_in_tree] must return [code]true[/code]).
[b]Note:[/b] For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple [code]popup*()[/code] functions instead.
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 35fe7bdbd2..1c02d58299 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -499,6 +499,14 @@
Sets if the [CanvasItem] uses its parent's material.
</description>
</method>
+ <method name="canvas_item_set_visibility_layer">
+ <return type="void" />
+ <param index="0" name="item" type="RID" />
+ <param index="1" name="visibility_layer" type="int" />
+ <description>
+ Sets the rendering visibility layer associated with this [CanvasItem]. Only [Viewport] nodes with a matching rendering mask will render this [CanvasItem].
+ </description>
+ </method>
<method name="canvas_item_set_visibility_notifier">
<return type="void" />
<param index="0" name="item" type="RID" />
@@ -3143,6 +3151,14 @@
If [code]true[/code], sets the viewport active, else sets it inactive.
</description>
</method>
+ <method name="viewport_set_canvas_cull_mask">
+ <return type="void" />
+ <param index="0" name="viewport" type="RID" />
+ <param index="1" name="canvas_cull_mask" type="int" />
+ <description>
+ Sets the rendering mask associated with this [Viewport]. Only [CanvasItem] nodes with a matching rendering visibility layer will be rendered by this [Viewport].
+ </description>
+ </method>
<method name="viewport_set_canvas_stacking">
<return type="void" />
<param index="0" name="viewport" type="RID" />
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 5706d098e8..78013a8f4b 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -45,6 +45,13 @@
Returns the currently active 3D camera.
</description>
</method>
+ <method name="get_canvas_cull_mask_bit" qualifiers="const">
+ <return type="bool" />
+ <param index="0" name="layer" type="int" />
+ <description>
+ Returns an individual bit on the rendering layer mask.
+ </description>
+ </method>
<method name="get_final_transform" qualifiers="const">
<return type="Transform2D" />
<description>
@@ -176,6 +183,14 @@
If none of the methods handle the event and [member physics_object_picking] is [code]true[/code], the event is used for physics object picking.
</description>
</method>
+ <method name="set_canvas_cull_mask_bit">
+ <return type="void" />
+ <param index="0" name="layer" type="int" />
+ <param index="1" name="enable" type="bool" />
+ <description>
+ Set/clear individual bits on the rendering layer mask. This simplifies editing this [Viewport]'s layers.
+ </description>
+ </method>
<method name="set_input_as_handled">
<return type="void" />
<description>
@@ -205,6 +220,9 @@
<member name="audio_listener_enable_3d" type="bool" setter="set_as_audio_listener_3d" getter="is_audio_listener_3d" default="false">
If [code]true[/code], the viewport will process 3D audio streams.
</member>
+ <member name="canvas_cull_mask" type="int" setter="set_canvas_cull_mask" getter="get_canvas_cull_mask" default="4294967295">
+ The rendering layers in which this [Viewport] renders [CanvasItem] nodes.
+ </member>
<member name="canvas_item_default_texture_filter" type="int" setter="set_default_canvas_item_texture_filter" getter="get_default_canvas_item_texture_filter" enum="Viewport.DefaultCanvasItemTextureFilter" default="1">
Sets the default filter mode used by [CanvasItem]s in this Viewport. See [enum DefaultCanvasItemTextureFilter] for options.
</member>