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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-08 12:04:04 +0200
committerGitHub <noreply@github.com>2022-08-08 12:04:04 +0200
commit5df8eae86292303fefe2d412fb8c04126e7ebe87 (patch)
tree7882e72df128ae9bbe8ea4bf88f74863619ff1b2 /doc
parent76391a091ed69f02ebdcc94164bac9d917c21606 (diff)
parentc939f336d6e26bb0d84f23e5a2587bc296b35dbf (diff)
Merge pull request #64014 from RedMser/keep-screen-on-singledef
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 40477d27d4..9df8d2df80 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -549,6 +549,9 @@
<member name="display/window/energy_saving/keep_screen_on" type="bool" setter="" getter="" default="true">
If [code]true[/code], keeps the screen on (even in case of inactivity), so the screensaver does not take over. Works on desktop and mobile platforms.
</member>
+ <member name="display/window/energy_saving/keep_screen_on.editor" type="bool" setter="" getter="" default="false">
+ Editor-only override for [member display/window/energy_saving/keep_screen_on]. Does not affect exported projects in debug or release mode.
+ </member>
<member name="display/window/handheld/orientation" type="int" setter="" getter="" default="0">
The default screen orientation to use on mobile devices. See [enum DisplayServer.ScreenOrientation] for possible values.
[b]Note:[/b] When set to a portrait orientation, this project setting does not flip the project resolution's width and height automatically. Instead, you have to set [member display/window/size/viewport_width] and [member display/window/size/viewport_height] accordingly.